The most important part of a console is...
I think controllers are first priorities in consoles. And, this controller is amazing! Earlier, controllers had a vibratory motor for each hand. But, this time something is different.
What is different?
So, earlier you just felt plain vibrations but, now the vibration has types! Suppose that your character is running on glass, YOU CAN FEEL THAT! You can tell the material without looking! Isn't that incredible. Sometimes it may get a bit too much but, that decision lies with the game developer.
There's more
Now, let's talk about triggers(L2 and R2). There is controllable tension in the trigger! Things just keep getting better. So, basically, if the game developer wants, they can do a lot of things with that. I think Sony has added a motor with a corkscrew which allows that. But there is a problem. Maximum games are cross-platform these days. For example, when and if Cyberpunk finally comes out in 2077, they would have to put extra time and effort just for the PS5 players because this feature is only limited to them. So, I think developers will only use this if they are making games just for PS5. It is sad, but it is what it is. It is a brilliant idea, though.
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