We are going to talk about Apple Silicon which is something very big for the entire computing industry. Apple has a two-year plan to transition their laptops and desktop away from Intel chips to their own custom in-house made silicon, sort of like their iPhones and iPads.
Now, let's talk about the price of the developer transition kit. 500$!It is a lot cheaper than the 1000$ they had for the old transition kit when they made the switch from PowerPC to Intel. The price has become half of the old one. They may have done it to become inclusive in developers or they may have done to encourage developers but I think a big part of it is the Intel chip. Intel chips are very expensive and this is one of the benefits of an ARM-based laptop. Now, I hope that they make this stuff cheap for the consumers as well because it is definitely cheaper for Apple.Now, let's move this conversation to the software. Particularly about the software used for this transition. It is going to be a very tough job. The definition of a successful transition would be if the average user can't tell the difference. The difference should be invisible. And, I think Apple can pull this off. Because, if you look at their tech demos, they have two tools to do this. They have a new Xcode to build binaries that can run on both Intel and Apple chips but the more impressive one to me was their demo of Rosetta 2. It is a tool that downloads stuff made for Intel products and converts it to use them in Apple Silicon.
I do have some concerns about gaming and graphic departments in Apple Silicon. One problem is that there is no way to boot windows any more due to lack of Bootcamp. And the big thing is that there is no discreet GPU. The graphics are also expected to come out of the CPU chip. Apple has made big graphic strides overtime in iPhones and iPad but now they need to make something to compete with AMD and Nvidia. I think they have covered CPU and now they need to focus on GPU for people who use graphics. I am definitely excited to see what Apple does.


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